AI Insights · Timothy · April 2024
Top 5 Slime Games Performance in Qatar for Q1 2024
In Q1 2024, the top 5 slime games in Qatar showcased varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at their quarterly trends.
In the first quarter of 2024, the top 5 slime games on a unified platform in Qatar exhibited diverse performance metrics. This article provides a snapshot of their weekly downloads, revenue, and active users, based on data from Sensor Tower.
Super Slime - Black Hole Game by Supercent, Inc. experienced fluctuating weekly downloads, peaking at 645 in the week of February 19. The game saw a modest increase in weekly revenue, reaching $14 in the fourth week of January. Active users grew steadily, peaking at 3.02K in mid-March before settling at 2.78K by the end of the quarter.
Bruno - My Super Slime Pet from Dramaton LTD saw a significant rise in weekly downloads, culminating at 592 in the last week of March. Active users followed a similar upward trajectory, starting at 1.01K in early January and peaking at 2.37K by the end of March.
Super Slime Simulator, also by Dramaton LTD, maintained consistent weekly revenue, with a notable increase to $49 in the final week of March. Downloads remained stable, averaging around 130 weekly, with a slight increase to 202 in mid-March. Active users exhibited a steady pattern, peaking at 691 in early March and ending the quarter at 532.
My Talking Slimy: Super Cat 3D by Pixeland LLC showed a steady revenue stream, reaching $204 in mid-March. Weekly downloads fluctuated, with a notable rise to 194 in the last week of March. Active users saw a dip in early March but recovered to 567 by the end of the quarter.
Slime Simulator Time :ASMR DIY from Tap2Fun Limited Partnership had varying weekly downloads, peaking at 222 in the second week of January. Active users showed a similar pattern, ending the quarter at 271 after peaking at 436 in early January.
For more detailed insights and data, visit Sensor Tower.